Showing posts with label restrainedfreedom. Show all posts
Showing posts with label restrainedfreedom. Show all posts

RF SackBinder

No space between Sack and Binder is deliberate.

 Appearance

 Effectively, its a bodybinder that you are sitting in knees tight against you, with padding at the bottom for comfort, possibly due to long term storage. It certainly looks effective. It has a number of leash rings, presumably to hold you down even further, or drag you along. You can't move by yourself in this thing at all however. Once tied up, even on the lowest setting, you're stuck.

 Texture wise you have the usual RF textures. Katies leather ones suit this far more than her latex ones I'll say. I'm not sure what it is, but her latex texture just seems a little.. off. You can of course always just colour it black and use shine/materials shine to make it gleam of course.

 There's 10 latex textures and 10 leather, as usual, you can also retexture the padding at the bottom base, or choose from the 9 other textures down the bottom. Adjusting shine and such can be done via the HUD as well adjusting the closure, between lacing, zip or just none. Gotta love that look of having being stitched into it, with no way out possible.

 Its moddable, so you can apply materials shine if you want. (Edit > Texture > Click the drop down menu with Texture (diffuse) in it > select Shininess (specular), > click the texture box > Apply one if you have it, or just use blank > Adjust Glossiness, environment and the colour of the shine to meet your needs)

 Of import int he style menu, but no the HUD, is an option to adjust the height of the tied up anim, to prevent floating or sinking into the ground. Quite nice to have, and should be added to the HUD if possible. Lastly, you can hide the harness, making it smooth leather/latex from the neck to the padding at the base.

 Function

Standard RF fare here. As the wearer, if you take the keys, you get the Style menu, followed by the Leashing menu, with Plugins to follow. No unique plugins to the Sack in here. With Keys, the next menu is just ... which does nothing, followed by the Timelock menu with both the Timelock, which returns Keys, and Timebound, which merely unties, options within.

 The Settings menu follows that, with the handy options like Expose and Verbose within. Key menu after that, followed by the ever important Restraints menu. Three levels again, as is fast becoming the standard at RF. In this case, Tight restricts touching others, Tighter adds in no far touch, and Tightest removes touch world. You can use the RLV menu in Plugins to remove touch self. The last option is Unlock.

 Without Keys, you have access to Style and Escape, whereas others will have access to Keys and Restraints. For other people who have your keys, the menu is identical to the captive holding the keys.

My thoughts

 I like the concept, though I'm not sure I can call it a ball tie, it still comes under the same category I suppose. Its quite cheap, at 350 linden, though it is static. Truth be told you barely need the alpha included thanks to that. You don't move at all, bar your head, after all.

 The leather looks great on it.. Latex, not as much. Not sure what it is about the latex textures form RF, but they don't seem to fit the bigger restraints, whereas on the armbinder and the like, they're fantastic. You can always do what I did in pic 3 of course, and colour it, then apply materials shine, but that takes a bit of extra work.

 All in all a pretty good restraint, worth the 350 linden I'd say.

 Pics - First is black leather, with red leather straps. Second is Purple latex with black latex straps and blue base. Last is white latex, coloured black via the HUD, with a blank materials texture shine applied.

 No S&S this review again, time just isn't allowing all three of us on at the same time right now. May edit in later if we find time.




RF Mesh Ballgag

A new "simple" (Katies words) ballgag from Restrained Freedom tonight

Appearance

  Its in mesh, which is nice for fitting. 5 prims in total, the strap, both gag types and the three drool effects. None of that nonsense of needing to select every little eyelet on the strap thankfully. We need more mesh things like that.

 You have two gag types, a solid ball of rubber/plastic or a wiffle version, a holey ball that usually makes for a lot more drool, and possibly noise as well. There's no HUD for recolouring this time, so its all via the style menu. Ball, strap, metal and locks can all be recoloured to match your needs.

  There's also shine, which doesn't work unless you manually remove the Specular map (Materials) first, then it shines up as normal. Better to use the Materials stuff though, if you don't have lighting enabled chances are shine won't look good for you anyway. Glow is there as well.

 Plenty of colour options as always, I'm not gonna list em all as there is a fair ton. You can also always colour it white and manually recolour it using the RGB grid in edit of course. There is one minor issue, though its true of probably every SL wiffle gag, where your teeth will clip through the ball and may be visible inside of the gag. If there's such a thing as a teeth alpha, it may be of use here.

Function

  Rpers will be glad to know it retains the Smart Garbling system. For those that don't, this is a system that will garble speech in emotes that's between quotes. I.E /me tries to say "test" through the gag. The text in the " " will be garbled however severely you have the gag set to.

  Its mostly standard RF from here on out. The Sign language system returns, (British sign language specifically, according to the box), followed by Leashing, then Plugins such as mannequin, catatonic, etc. You'll also be able to adjust how bad you Drool via an option under this menu as well, between three levels, or off. There's a random and auto mode for good measure. Auto increases how much you drool over time for those wondering, it doesn't adjust by the severity of it.

  The Style menu has already been covered above, and Timelock follows with the usual Timelock and timebound options (bound only releases, doesn't return keys). RLV on/off is in the middle, followed by Settings which contains Expose, Verbose, update, reset and gives some leash related items. Keys will be next, unless its unlocked and no one else has them, in which case it'll be Take Keys. Standard stuff in there, with the crypto-lock (disables escape game) and of course give/leave keys.

  Restraints is what most people really care about, you can swap between the Solid ball and the wiffle ball in here, adjust Drool again and of course decide how severely the gag garbles. If you use Pet, then the renamer lets you adjust whether it makes you Mmph (Human), Mewl (kitty) or Bark (puppy). There's also an option to hide the gag, which is nice. You can also block IMs and emotes in here, if you're into that. Last option on the menu is of course Lock/Unlock. Naturally hitting this without keys is a bad idea.

My thoughts

 For the most part I like it, and I'd probably recommend it if someone wanted to pick up a new ballgag. Saying that I do prefer a wider strap, but that's just personal preference, in terms of design there's no fault with the narrow section. There's not too much to say, its a ballgag, one of the basic pieces of bondage gear. Its main selling point to me is the fact its mesh, and the Smart Garbling system Katie uses.

   Its 225 linden, so a fair price, and due to being mesh, a lot less hassle than older prim ones that require a lot of adjustment for that perfect fit. I mean come on, its a gag, its hardly tight if there's a huge gap between the strap and your skin.

  If you want a mesh ballgag, this is probably your best choice right now.

 No S&S tonight I'm afraid, I might edit it in later if they feel like commenting though.

RF Bandage Wrap

New product in RFs mummification line, and yes, it includes a tape option.

Appearance

Now after the rope coil, which while not bad, weren't Katies best. I was a little wary, but I'd say right off the bat the textures here are much better, as are the options.

You get a HUD, as is standard now (and should be for all stores!), and includes 1 tape texture, and 10 bandage, as well as the RGB grid, shine, etc options.

Note - to change between tape and bandage, press the Tape On/Bandage On buttons, not just the tape/bandage texture.

In terms of poses, it has a fair few. 3 standing, including a knee knocked that reduce unwraps your lower legs, a nice touch. 3 sits, 4 lays, an immobile and 4 hogties. All of these work well, although the hogties aren't quite what I expected (legs tight, extra wrappings over.) The single strip looks a little weird, but is functional.

You can also choose to wrap the head, which includes blindfold, gag and ear plugging options, and the feet. Whats more, the gag and blindfold, and even the tape earmuffs, can be used without the rest of the wrapping, a very nice touch. They are unrigged for easier fitting.

Also? I kinda love that little walk we use in the Standsh pose instead of hopping

All in all, very well made.

Function

As always, take the keys before wrapping yourself, lest you get taped/bandaged up and unable to free yourself. Unless you want that anyway. While holing the keys, the first menu is the Style menu, which can be ignored really thanks to the HUD. Other people can of course use it, but in the long run, easier to just ask the actual wearer to HUD it.

You then have Leashing, which has the standard options (givepost/leashto/etc), followed by Plugins, With the usual suspects. If you still have the keys, the next option is Untie, a self explanitory thing. Under Timelock, you'll find the usual timelock and timebound option (Lock is normal, bound merely unties, doesn't return key). In Settings, you'll find the usual again, as well Fall Down on/off, which stops you falling from people walking into you or you overbalancing while hopping. Keys is next, give, ice keys, etc, all in there as usual.

Restraints follows this, and is pretty packed. You have 5 menus for accessing the poses mentioned before, 3 options for tightness, Katies rather nice system of adding restrictions, then you have Extra Wraps>, in which you'll find options such as Head, Feet (which wrap or unwrap the selected option), the gag, blindfold and earmuffs. The gag has Katies usual options, and is in truth a complete product in itself. Back int he main menu, you finally have  Unlock, which I doubt i need to explain.

If you are the sub, and don't have the keys, you get 4 options. Escape, which brings you to the standard RF minigame for wriggling free. (Select one of 6 options, get so many right until you get out, must rest every 6 or so. Struggle, which lets you try to wriggle into another pose, or tighten the restraints. Style, same as before, and Restraints. In this menu, you can freely go into a stricter pose, but must struggle to get into a looser one. This system was added with the rope coil I believe.

My thoughts

A HUGE improvement over the rope coil, and an obvious evolution of it to my eye. This product is just more polished, more options, cheaper and is just better in every way. I'm glad to see a return to form, as while the rope coil was by no means bad, it wasn't Katies usual level of quality. This? Far better.

Including a gag, blindfold and earmuffs, separate to the actual cocoon (thought requiring it to be worn) is a very nice touch, and greatly increases the usage of the cocoon, plus the options such as headwrap and feetwrap also add that little bit extra customisation that helps so much.

You may of noticed that we compare this a fair bit to the rope coil.. Which is not entirely intentional, but is similar in concept, if not execution.

Its 750 Linden

S & S thoughts below as normal these days

S one
  • Could see herself buying this product
  • Fills a void in the market
  • All features she'd need
  • Wishes it had wrapping progression
  • Hogtie poses are a bit lacking 
S two
  • Dislike menu system (and RFs menus as a whole)
  • Scripts and plugins are as solid as ever, but also share same weaknesses as before
  • Hogties aren't bad
  • Look is excellent, what would be expected for a 2014 product
  • Price is steep, but better

RF - Rope Coil

 New item from Katie, mummification as well, always nice

Appearance

  Lots and lots of rope is the easiest way to describe it.. From about the armpits, all the way to the ankles,you'll be encased in rope, with just your hands free. It fit me without much issue, but is rigged, and in only one size. I don't believe there is a demo available yet, so be cautious before buying if you have trouble with some rigged gear. There is, of course, alphas.

  The ropes have two textures, brown and white. The HuD however comes with a full RGB grid, for you to try and fine tune the colours. There's no where to input specific values however, so you'll just have to try and colour match as best you can with the grid. The hands have more textures, as well as a white setting, and what appear to be black latex. You can also adjust glow, which can be quite nice if done right.

  Its well sculpted, and doesn't distort when you move like some rigged mesh does. There's sadly no option to hide the hands, so you'll have them sticking out part way down the cocoon regardless. It has a fair few poses, 3 stands, 3 sits, 4 lays, 4 hogties, and a single immobile. Some poses are visually the same, but offer different restrictions. Like StandSh stops you turning outside of mouselook.

  It uses materials for shine, and if you want to adjust it via the HuD, need to do some extra steps. Edit the cocoon, click edit linked, select the cocoon itself, go to texture, select shininess (specular) from the drop down menu, and turn it off. This'll give normal SL shine options again. Also you can start a little struggly dance by typing /5 <intials>dance. (I.E /5 awdance for me). Only the keyholder and captive can do this command.

  I also found a rather large rigged mesh issue in some poses, and have included a pic of it to show what exactly it is. Lets hope that gets a quick fix. Its visible below.
 
 Function

  There's quite a lot in here, some of the usual RF stuff, some new. We have the style menu, which should really just be ignored, the HuD is far more effective to use. Leashing of course, with options for posts and holders, the many RF plugins and the fully functional RLV menu as well.

  Untie will show up if you are bound and have the keys. Timelock is there, with both the normal timelock and the timebound one. Timebound merely unties, but does not unlock the restraint, for those new to Katies gear (or my reviews of said gear.) In Settings you'll find a few things. The Crypto-lock, Expose, verbose, etc, and a new option, Fall down off/on.

  While hopping around, you can fall over, or be knocked down by someone. Hitting that will stop this happening. If you *are* knocked down, you can use the struggle system to assume a new pose. More on that below.

  Keys of course works as always. Be sure to take them before tying yourself up if you don't want to get stuck. In restraints, you'll fine the menu sub menus that lead to the poses mentioned above, as well as tightness adjustment, which works like Katies other recent gear, the tight, the more restrictions applied.

  When tied without the keys, you get a few menus. Style is there still, escape as well. Theres also restraints and struggle. Restraints works as normal.. But only if you go to a stricter pose, or tighter setting. You can't loosen it via this menu, just make it tougher.

  Struggle lets you switch to another pose by, yes, struggling. Depending on your current pose, the pose you want to go to, and the tightness, it'll adjust how difficult the struggle game is.

  My thoughts

 While I quite like it, and it had a larger variety of poses than expected, and struggling between them is a smart system. Only two base textures/colours, though the hud helps there I suppose. Including a latex texture for the hands was a very good idea as well of course. I'd like a couple more looks for it as well.. Say neck length, or the ability to hide the hands.

  It is 900 linden.. which is a lot. The biggest stumbling block may be that price for some people. And unfortunately textures aren't the best. Hard to say if I'd buy it normally. Some of it is really good, but some of it feels a bit less.. polished. The bug with the waist area of the rope doesn't help either.

  Also added here are a some points from other peoples opinions of the restraint, because mine alone is not always the one to go by, especially when the restraint is not rubbery. We'll call them the S and S opinions for now, until I am certain they are okay with name reveals.
  • Well sculpted
  • Texturework seems a little dated
  • More poses than expected, though many are just rotations
  • Wary of price
  • Great for DiD play, uncertain for other forms
  • Would like to hide hands

Rf Mesh hood

A new hood on the market, always a nice change.

Appearance

  A pretty customisable hood all in all. Leather, latex and 'Others' textures, with a HUD for easy mixing up handily. It has all of Katies usual textures, as well as four especially for the optional hair. You can do some other minor edits to the appearance via the HUD, like changing it to close via laces, zipper, or none at all, add or remove cat ears, and the optional hair. You can of course adjust shine as well. (enable screen space reflections in your viewer for best results).

  The hood itself has a fair few different looks. Monk, which is open face, Maiden, which blinds, but leaves lower face free, Bane, which is smooth all over and a bit thicker, Full, which is like bane, but with the head harness still on, and less bulky, Gwen, the classic mouth covering style, and tattler, which is just your mouth, nothing else. It has a built in blindfold and gag that can be applied, and earmuffs, but they have nothing visible this time.

  The gag has two styles, Panel and Ball. Oddly the ball is displayed even if the hood is put on full or Gwen, making it clip badly. Panel is fine for that setting.. but ball? Bane hides it. The panel also must be very tight, as you can quite clearly see the impression of a ball, or something of similar shape, under the tight gag. Also when a gag is worn, the hood stretches a little to accommodate your widened mouth, a nice little touch, similar to one the KaS hood uses. Lastly you can hide or show the head harness and collar as you like, via the restraint menu.

  Unfortunately fitting this thing was a pest. The built in resizer is just no use if your head is not the exact shape of the hood. The only thing that I took longer fitting than this would be the siren ropes.

Function

  Without keys, you as the wearer will have access first to the Plugins Menu. In here you'll find all of the usual suspects, including the sadly not so great resizer,  the ever fun RF plugins (mannequin, catatonic, etc), a fully function RLV menu, sound adjustment, and can deny style change while locked.

  The Style menu si next, and is very bulky. Its far, far easier to use the HUD that comes with it, which I highly recommend. In the style menu, you can freely adjust any single piece of the hood, by going through submenu after submenu.. Or use the HUD to select and change that same piece in seconds.

  Sign is a staple of Katies now. A long list of gestures for your avatar to use to try and express themselves, presumably while gagged. RLV off follows this, with settings bringing up the middle option. Settings is the same as always, Verbose, Expose, update, etc.

  The following option is Leashing. This hood has two leash points, One on the collar, and one on the top. Next up is Take keys, which I'll get to in a minute, then restraints. Lock is the last option.

  If you lock it without keys, you can still unlock it this time. Not quite as cruel as some of Katies gear in that regard. The restraints menu is quite full. You can change the gag type, the hood type, alter the strictness of the gag, as well as what kind of garbling the Pet setting uses. (Mmphs as human, mewls as Kitty, etc). The blindfold has three settings, (faux, half, full).Curiously, you can hide the blindfold even when blinded, which makes sense for the eye covering hoods.. but makes me wonder if dark contacts are used for the open eye ones. Has RP potential for those that want to use blind effects, certainly. Earmuffs, is similar, three settings, all the same as blind.

  Once the keys are taken, the menus rearrange themselves a bit, and a new one appears, timelock. As usual, Katie has split this in two. One that fully releases the hood, and one that merely releases the restrictions, but leaves the hood snugly locked in place. You also get the keys menu. In here you can adjust various things like the master key, sec owners, etc

  Being awhile since I covered them, so adding them here. The crypto-lock, if you succeed in activating it after doing the mini-game, makes the hood inescapable. Katies good old system, the Ice Keys is here as well, always fun since she started using them ohh.. over a year ago? They are pretty much a temporary set of keys that last a set amount of time, before 'melting', and thus losing the holder access to the restraint.

My thoughts

  I like this hood in terms of looks. Plenty of variation. Fitting it was a real pest though, especially the ballgag, which was slightly too high for my mouth. I had to cam into my head to finally be able to edit it individually. Creators (not just Katie) seriously need to invest some time in letting us adjust stuff by X, Y and Z axis individually, not just all at once.

  I can see this getting a lot of use, simply because of all the variations, which is starting to feel like Katies speciality to me. Lots of different looks and types built into one product. Would be handy for kidnap like RP if you could hide it though.

  Price is 600 linden.


  As of next review (or maybe edited into this one), I will be adding a "Would I buy it" bit at the end of the review, which will also have two other peoples input. Might help things along a bit.




RF Mesh Kneeler

I'm not dead! Yet. Being a busy month and a half, and not that many releases to cover. I do have a couple of items I was sent that I need to do, sorry to the person who sent me them for not having them done yet.
Anyway! Lets get on with it.

Appearance

     A kneeler, another strict restraint that works great when done right. This one appears to be done very much right. Its unrigged mesh, so easy to fit if you need to make adjustments. You climb into it, legs folded up, then the zip/laces are done up, sealing you in from the waist done. You can also apply a harness of straps over the top if you just want to make them feel completely helpless.
 
     The style menu has the usual half ton of options that we expect from Katie. It also includes her style hud, to make life much easier and quicker. You can also adjust the closure type. Zip, laces and.. none. None almost makes it look like you may of being sewn into it, which is evil (and fun.) Oddly the hud started way off screen for me, but that's an easy fix.

     Much like her armbinder, the textures seem to look much better than they did before, which is always good. The same ones as usual are available, with some extras for the soles. Lastly there is a crawl animation if you try to move. Going by it, the restraint is very strict!

 Function

     Lets get onto the meat of this thing then. The first menu is Style, which doesn't need covering, bar for the Use Alpha button. Turn this on, and if you have the folders setup right in RLV, it will auto attach/detach the alpha for you. Saves time, hassle, and helps if inventory blocked.

     Leashing is next. You can get posts, handles, etc from here, adjust length, etc, as well as choose to leash it to the front of back of the restraint. (or both). Following this is the plugins menu, with the usual suspects from RF, including an RLV menu, a resizer, and of course the RF specific scripts like Catatonic and Mannequin.

     If you have the keys, the timelock menu is next. The usual options in here, timelock and timebound, etc. Following that, in the Settings menu is the usual stuff, Verbose, update, etc, and the Crypto-lock which makes the restraint inescapable.. If the person can do the mini-game that is.

     The keys menu is the same as always, and after that is Restraints. Like the armbinder, it has three settings. Tight, Tighter and Tightest. Tight and Tighter let you crawl around slowly, while Tightest immobilizes you. You can also add or remove the harness straps. The last button is lock, or unlock, depending.

Closing Thoughts

     I quite like this, its one of those things you don't see very often, and coupled with a straitjacket or armbinder, it can look very effective at holding you (or your captive) securely. Have to admit to hoping this might mean there's a full out legbinder on the way as well though.

     The good? Well its got plenty of customisation, looks good, and compliments the other RF mesh pieces quite well.
     The bad? The crawling anim could use some work, the inbuilt resizer only allows straight scaling, not axis resizes.

Price is 350 linden, seems reasonable to me.

RF - Armbinder

RF has released a new armbinder, and its quite an interesting one.

Appearance

 First thing worth noting, Katie has included a new Style HUD. Its a fairly simple one, but works well. Can select each texture/colour combo for each piece without the need to menu dive. Also includes the RGB grid that so many use these days that I still say is the best, so glad more stores are using it. Currently however it does NOT have access to the Others set of textures, which include some fun ones, like zebra stripes, tartan, etc.

 Onto the armbinder itself. Its actually really quite nice. About elbow length as opposed to the more common mid-upper arm design we see in SL. While the textures are Katie's norm, they seem to fit the armbinder better than most of gear, I'd say this things textured very well. It includes an optional chest harness and crotch strap as well, for added security. The crotch strap seems especially evil. A belt around your waist, then the crotch piece itself going down and being attached to the armbinders ring, meaning you yank on your restraint.. You get the idea

 You can also hide the handsack. This does NOT rez your hands back however, and instead adds a pair of mesh hands instead, which can be recoloured to match your skin of course, and the fingernails can be done separately as well. You can even recolour the hands black (or colour of your choice) with the RGB grid and add shine to make seem somewhat latexy.

 It has Katies normal textures, 10 latex, 10 leather, 10 fingernails, 5 preset skin and 9 Others (accessed the old fashioned way via the style menu in the restraint). Its unrigged mesh, so easy to manually resize, or use the plugin in the Plugins menu. 39 sub anims this time.

Function

 The usual warning, do not lock it without taking the key first unless you want to be helpless

 To be honest, its pretty much the Transport jacket again with some small differences. First menu is Style again, second is leashing, which has an additional option of letting you Leash to the wrists, or to the front (if harness is on). Plugins includes a resizer, though its easy to fit this manually if you know how to edit prims to any extent.

 Sub anims is next, the timelock/timebound system following that. In the Settings menu you can adjust whether or not the harness appears when you aren't restrained.. Keys is the same as ever. Restraints has a few extras. You can Hide/show the crotch strap, the harness and the handsack here. It uses the Tight/Tighter/Tightest system again, each one adding more touch restrictions. Last is unlock. I do not need to explain that..

Scores

 Quality -   It looks good. Different enough to others to make to add to the appeal - 9/10
 Function - The usual from RF, works well, some little extras. style HUD is very nice to see - 8/10
 Price - 500. I think that's cheaper than others on the market? Don't quote me on that.

RF transport Jacket

New release from Katie at RF tonight, a different kind of straitjacket

Appearance

Transport jackets tend to be sleeveless straitjackets, and apparently are the easiest to escape form if you aren't otherwise tied up underneath.. Or strapped in extra tight over the top, kinda like this one. It appears to made of very thick canvas/latex/leather depending on your choice of texture, with the straps adding ab it more definition, you can see what I resume are the arms making the material bugle lower down. I think the upper form is self explanatory. There's no crotch strap, but Katie says the pantie area works as that so.. Must be *very* tight/thick down there!

There are 9 canvas textures, 10 latex, 10 leather, with the ability to add a few more of you own if you want to. You can freely recolour/texture pretty much every part individually which is nice. White it only has one restraint pose, its not the type of restraint that needs many.. Though maybe having the arms behind as an option would be nice.

It comes with 40 sub anims built in as well, one up on the 39 that the mittens had. The jacket comes in 7 sizes, being rigged mesh, and has an unrigged collar and handles (more on these below) that you can adjust. Also has a click helper (invisi prim over the body) for easier menu access.

Personally I like this things looks.. I am starting to wish that Katie would add a few darker shades for her latex though, blood red instead of bright red for example!

Function

Lets see.. Its got most of the standard RF formula in it. First menu is style, second is Leash. Plugins is next, with nine of the usual RF suspects, including the RLV menu, catatonic, etc. Ignore the bit stating that there are two pages, that's a known bug.

The Sub anims menu is the first one of the next row, fairly simple. Go in, select pose, hit release when you want to stop it. Timelock is split in two, as is usual from RF these days. Timelock to completely free the person, keys back, etc, timebound to merely untie them, but leave them still without keys.


Settings does have a new option - Grab. With the jacket come two handles, mentioned above, that should be attached to the middle straps. These effectively work like a leash, with a bit extra. Someone can Grab you, then you can get a struggle minigame. If you fail it too many times, it presumes your captor is too strong for you to escape from, and leaves you helpless in their grasp. Otherwise the usual menus in here, Expose, Verbose, etc.

The usual key menu is next, with Restraints following. While the options in here have no visible effect (shame! Having the straps visibly tighten would be nice), each level of tightness further restricts you touch capabilities. Tight stops you touching others, Tighter takes away far touch, and Tightest takes away touch world. If you are the domme/keyholder and want to take away touch self, that's in the RLV menu.

Last is Lock/Unlock. I sincerely doubt I need to explain their usage.

Oh, and a warning! Don't lock/strap it without the key unless you want to be helpless. You can't free yourself if you do.

Scores

Quality - It looks good, though the material must be VERY thick - 8/10
Function - Usual RF functionality, some nice little extras like the grab and touch restrictions separate it from her other gear though - 8/10

Price - 400 linden

Rf kNap HUD

A new item from RF, and a slightly different one.

Appearance

There's four items included here. You give them out to your captives via the hud, explanation below in the function area. All four are also mesh

The gag is a simple ballgag, red in colour, snug and tight. The wrist ropes have two poses, front and back, as well as a leash. The leg ropes have two poses as well, taut (hobble) and tight. Sadly no lay or hogtie.. But maybe later! The head sack works as a blindfold.. It doesn't use a hud though, so work arounds are very hard if you get stuck blind with no one to help you.

The gear is all no mod, including the rope cuffs, so you have to make do with adjusting them to fit with move alone. They should fit most wrists and ankles, but may not like being over boots or the like.

Function

Lets start with the hud. The first thing you will notice is four buttons up the top, each one with a pic of the restraint. Below this is a load of red circles with an X in them. This is for future restraints Katie will be releasing that you can drop in the hud to bind people with.

Below these are four more buttons. Help, Update, Strip and Reset. Of these Strip is the most notable as it does not actually just strip them naked. It gives you access to their RLV folders as well. In other words you could use the HUD merely to access any restraints they may already have, instead of the ones included. Very useful for kidnapping.

Onto the first four restraints included. All four can be accessed by anyone bar the captive themselves. That does mean however, if you have two subs bound, they can free each other, even if head sacked. They also do not restrict that much, only garbling, blinding and hobbling.

The gag has 3 levels of garble. the hood similarly has three levels of blind. The leg cuffs can hobble or force you to hop, and the arm ropes seem to have a force accept TP. This means ANYONE in SL can TP you to them, without you having a choice, when your wrists are bound.

Oh, and the restraints are all copy/trans, so spread them around!

My thoughts

 I like the idea a lot. And all in all its executed pretty well, and Katie has left it open for new restraints to be bought and dropped in (DLC if you will). I do have a few concerns, such as subs just untying each other. The force accept tp from anyone concerns me as well.. You;ve being taken captive, your captor is doing all sorts of evil things... And suddenly you're on a sunny beach with a highly embarrassed friend in the middle of a party.

The new restraints she releases for this could make or break it though, all depending on price. So far I like it though.

Things I'd like to see? Limiting far touch if a person has their wrists bound and being able to toggle that force TP.


Scores

Appearance - The hud is simple, the restraints look pretty nice - 7/10
Function - Minimalistic, simple, but some cases risky - 7/10
Price - 500 linden

RF "Stealth gag" (Mouth corset)

Another new one from RF, and one that has being oddly missing until now

Appearance

In terms of design, its as expected for a mouth corset. A high long collar, extending down to the bottom of the neck, and up over the mouth, very snugly. It has a variety of latex and leather textures for the main panels, and some metal ones as well. Ten for latex and leather, four for metal.

You can hide the rivets at the front as well. Katie mentions her reasoning for this pretty well. With the rivets on, it pretty much states there's a pear gag attached to the covering. Without.. You can pretend its whatever you like. Ball. Panties, inflatable, etc.

One issue i had is with the alpha, and my camera at its typical angle, I can see a through myself due to the gag not being tight against my face enough. Fortunately the alpha is not required, and with it off the gag doesn't clip me at all. Hopefully this is the same for anyone else who has the alpha issue.

The style menu allows use to hide/show the metal, as well as adjust textures for Lacing, D-Rings, Chains, the Cover, the Gag Plug and the Rivets  The odd bit here is the gag plug isn't even visible unless you cam inside your head..

If/when you use the leash option, the leash comes out of the middle of the gag, right where your mouth should be.

On a side note and completely unimportant note, the gag seems to fit the KaS catsuit(size XS at least) near perfectly.



Function

This is pretty much identical to the Scolds Bridle, without the blindfold or earmuffs and of course the style options that go with them. Same gag levels, same gag options, same renamer, etc.

The only other option I could find that was different/new is the option to turn auto alpha usage (via RLV folder) on and off.

EDIT: I just discovered that this thing, like the AiTech gag, can muffle emotes using its built in renamer. I.E an emote that is Aria yells "Help!" would come out as  Aria yells "Wewk!" When set to Garble. This may sound familiar. The AiTech 'best gag in SL' has this system as well.. Making it no longer unique to them.

Scores

Appearance - Unique in SL.. bar maybe MBs, but that one is very bad in comparison - 9/10
Function - 9/10
Price - 275 linden

RF Scolds Bridle

Newish gag from RF!

Appearance

First off, its made of metal, so those wanting a nice skintight leather/latex/etc gag  will want to look at something more like Katies Mask gag instead.

So starting with the actual bridle.. With the gag, its a metal harness around your head, with the gag riveted via a plate to the harness in the front. A small d-ring hangs from the gag plug, presumably for leashing purposes the sub around. The plug cannot be removed, so no open mouth option.There's also another D-ring on top of the harness.

The blindfold can be worn separately from the harness/gag, though the rivets look a little odd on the front if the harness is not under them. You can also add metal earmuffs, to block out sound.

For customisation, you can freely recolour/texture five different parts, or the whole lot at once. There's four metal types, Iron, Rust, Silver and Gold, with varying degrees of shine you can apply. There's also a default button for changing back to normal

Function

To start with you have the Plugin menu, this contains Katies usual plugins. Next we have style, covered above. Then we have Sign. Sign I like. Its pretty much sign language, albeit very simple. You can choose from 17 different options and you will do a gesture depending. be it a wave, pointing to something, etc.

You can turn RLV off with the next button, and access the Settings via the following one. Settings is the usual. Expose/update/get items, etc. Following that is a leash which can be applied to either of the D-rings mentioned in the Appearance section

Next is Take Keys, which is obvious and moves some buttons around - will get back to that shortly. The following two menus are Restraints, and Lock/unlock. The latter is obvious and needs nothing mentioned. The restraints its split into three areas. Gag, blindfold and Earmuffs. The Gag has 6 settings for mumbling, as well as adjustable channel, various RLV restrictions you can adjust and a renamer for good measure.

The blindfold is simpler, three settings. Faux lets you see still, though does take away map privileges. Half makes the screen blurry, and full obviously blinds you. Earmuffs are in the same vein, faux, half and full. Half blocks names and I think distance, while full obviously makes it impossible to hear anything. Back in the main menu, below each of the submenus for adjusting the restraints is a Remove button for its respective piece (gag/blindfold/earmuffs) and lastly an option to UnAll.(actual spelling)

Once locked, the menus shift around. Sign becomes the first option, leash becomes second, etc, and Timelock appears. Timelock is split into your typical Timelock for releasing once it ends, and Timebound which merely removes the restrictions while leaving the device locked on.

Scores

Appearance - Metallic so not my area of expertise.. It looks good though - 7/10
Function - Plenty of options here - 9/10
Price -  400 Linden

Side note

Those curious about my outfit here that you can see the top of - KaS just released a new mesh catsuit. Go pick it up if you want mesh shiny goodness


RF Mittens V2

New review.. Lot of RL stuff going on lately so had to slow down big time.

RF has released a new set of mittens, pure mesh this time. Being awhile since I did anything of theirs

Appearance

Now first off, my previous review still stands in many ways, but in terms of options? Lots more.

It has 10 different mitt styles this time, combined with wrist or sleeve/opera options that equal 20 different looks for the mittens, and of course recolouring is there as well. Some of the new mitts are a bit.. Well if you're not into Amputee, you may not want to use them.

The designs are as follows - Dildo, Doll, Hook, Nubby for the more.. amputee options, Then you have straight (the original look), ball, paw, hoof and fist, fist being the original folded over. Katie also said that this new setup allows her to add new designs of mittens very easily. Ball and hoof are featured in the pictures.

Its worth noting that the Doll Mittens are NOT inflatable/ball, but a sort of pouch with a hole going through it that shows no hand is within.. or a hole has being cut through the hand.

The cuff design has changed as well, to thinner more slender cuffs as opposed to the wide thicker looking ones the previous set used. These can also be shown or hidden as you like.

The sleeves this time are built into it completely, so just need to be hidden or shown instead of attaching a whole different set of restraints. All in all some nice changes, if questionable for some people.

The bad? Well they don;t seem as tight this time.. Before they seemed snug to my wrists/upper arms, now theres a noticeable gap which is annoying to say the least. Its somewhat visible in the two images showing the mitts off, and I posted another one specifically showing the issue. The recolouring is I believe the same as the originals, leather and latex textures in various colours. Otherwise everything else is the same.

Function

Not a lot has changed here.  The escape mini-game is still there, similarly the mitts will lock you out if you mitten yourself without taking the keys first. Top left to bottom right menu wise you have style, done in the usual RF style, followed by the plugins page. Most of the plugins are RFs usual ones, and of course the RLV menu giving folder access, restrictions, etc is here as well.

The Touch Object menu is next. In it it lets you choose three options to try and touch an object near you (thats touchable of course.). You can change it to publicly announce your attempts, or be silent as well.

Following this is the RLV On/Off button, and then the settings menu, from which you can turn on Expose, Verbose, get the leash holders, help NC and update of course. The Keys menu is as expected, if keys are hanging, then you can just take them, then of course give them away if you so desire.. or give them to someone else if you are the captor.

Under restraints you can of course bind your captive, the same 6 poses as the previous set I believe. You can also hide or show the sleeves here, and change the mitten type. Makes sense really, its the captor who decides what to pull on you (or chop off you.. ). Lastly there is Sub Anims, which has 39 anims in it now, up from the previous 24 of the previous set.

Once the keys are taken, some menus change location and some new appear. Timelock for example shows up, and its self explanatory by now, lock appears, and the keys menu gets fleshed out to include the masterkey options, give keys, etc.

Closing thoughts

A nice update, new mitten types are nice, though some do both me and will be blacklisted. Katies explanation for releasing as a new product and not an update makes sense as well, and the original are now lowered to 200 linden in price, while these new ones are 500


Appearance - New looks are nice. Looser sleeves/mitts are not, score remains unchanged - 9/10
Function - Exactly the same as the previous set, and I gave them 10 so.. - 10/10
Price - 500, an increase over the previous set, though it does bring more looks to the table - 8/10

RF - Mesh Wrap-o-matic

A new release! Yes I know its another product from RF, but what can I say? They do good stuff.

This one also conviently covers both types of restraint, worn and furniture.

Quality

The new design is quite streamlined. Been mesh it can look brilliant with a low prim count, which always helps. One siude has two small boxes, one been a control box the other containing scissors. The other has its name written in yellow letters going down it.

The machine itself is quite simple, but nice to look at. Its a darkish gray. with a red platform where the captive (or product if you prefer) stands during the wrapping procedure. The actual wrap comes off a small yellow roller that climbs up the machine as it cocoons its victim. The new animation for wrapping is much smoother than the original, and looks significantly better. Katie also informed me she had adjusted it to it will detect avatr height soemwhat, meaning we shouldn't get issues of the cocoon going half way up our heads, or ending down around our waist.

The animations are quite nice as well, Up to your waist or so you struggle to keep your balance, then yoru arms get pinned to your sides from then on up.

The cocoon itself is very nice. Katie called it "latex palletwrap", and it works well. Shiny, tight and in a literal ton of colours, you can't go wrong with it. Unlike the former cocoon that required an invisi prim (which don't work with lighting and shadows on), this one uses an alpha, and furthe rmore lets you hop around, whiel the other left you too rigid to move much. Been rigged mesh of course, it flexes with you as well, making it even better.

Oh and for those that want duct tape, try some of the gray colours, they come out *very* similar.

When fully wrapped, you get a male or female option, another nice addition for those male subs out there.

On one thing - Sometimes the unrigged collar will disapear below your neck. If this happens, in more recent viewers anyway, go into your inventory, right click the wrappings and hit edit. It will let you move it from there without issue.

The cocoon also works well as a trap for heroines for that kinda RP, thanks to Etherea for posing with me again for a pic (bottom left if it isn't obvious)

The good - Shiny, mesh rigged means tight, tons of colour, TAPE
The bad - the cocoon can seem a little bulky at times, you may need to edit the cocoon to see the collar.

Function
 
The main function of this device is obvious, wrap up someone before they know whats happening. It has two modes, Manual and auto. In manual mode you can freely choose to grab someone and force them on, strip them, wrap them and of course choose the colour. You can also change colour mid wrap, which is handy if you chose the wrong oen I suppose.

Once wrapped, if you change the colour of the wrappings on the machien and regrab the packaged captive, the wrappings will change colour without needing to cut them free or run them through the machine again.

Automatic is differant, it nabs the victim as they walk past, strips em and wraps em up all in one swift move. Unfortunatly you can't set it to auto and not strip, but at least we have manual for that.

You can change who can access the machine as well, whetehr just you, the owner, a group or anyone. You can also turn onr andom colour. When random is on, it will change colour when it nabs someone and wrap em up in it. While doing this, you cannot change the colour yourself however and must turn it off to change your snugly wrapped victims colours.

The escape mini-game is the same as it was before. Get some scissors, attach em and get to work. You have to touch the unrigged collar of the cocoon to access the menu. If the captive touches it, they get a message with a hint on the combo the person needs to do to free you. I won;t post the combinaton here. Watching in despair as you don't get freed is half the fun!

The owner also gets a pair of super scissors, which can function as normal ones or, by clicking the collar then the scissors, cut it off automatically without playing the game.


The good - Options to do it manually or auto, simple to use.
The bad - auto always stripping without option to turn off

 
Scores

Quality - 9/10
Function - 7/10
Price - 1350 1000 linden

Katie lowered the price!

Again I refrain from scoring price and leave that open to you guys, as I just don't know.

P.S

Lately some people seem to think demanding I review things is good fun. I would love to review stuff that everyone wants me to, but that just can't happen as things stand. Yes I can ask for free copies, though it rubs me the wrong way to do that to sellers, but demanding I actually go out and spend thousands of linden to please you alone is not fair.

In short, stop it or rather send me the item or the money for it. In the meantime I'll continue to review stuff that I actually own or have been sent.

RF Scavengers Daughter and Ultra-brace

Yeah.. Wierd name. Anyway! Katies been chugging out gear lately, the yoke, and now these two restraints, the Scavengers Daughter and Ultra-brace/ The ultra brace and scavengers thingy seem to have exactly teh same functionality, so that saves me time.

Quality

Scavengers Daughter

This is quite hard to describe. Its all metal, and it does look well detailed as expected. To my surprise it fit perfectly out of the box, nearly making me think it was mesh. The metal looks like well.. Metal. Every rivet is in place, every bar connected properly as you'd expect, small padlocks on the cuffs.. What more is there to say than it looks really good?

You can freely recolour every section as well, each colour keeping the metallic look you'd expect. There is literally so many colour options in thsi that I'm not even gonna count em, it would take forever.

Theres also a resizer in here should it need some simple adjustment. Height can be adjusted seperatly as well.

The good - Well detailed, unique in SL, ton of customizaiton options
The bad - Will likely be difficult to fit for many people

Ultra Brace

This one I;m obviously biased about. Encasement and latex shinyness?  Yes please. 

Unlike teh daughter, I ahd to adjusta nd shrink this one down a bit to fit right. Its heavy duty. Thick rubber covering you from your neck down, tight straps running down your form, a strong metal frame holding you up.. All this of course leads to total immobilization.

Theres a small frame coming up from the top of the brace that has a small ball on it between two prongs, which conviently fits just where your mouth will be when locked inside as well. Like the Daughter, it has a half ton of colourization options. Same ones as the aforementioned restraint, just differant parts to be coloured.

My only complaints? It looks like a piece of bondage furniture, and may of worked better as one.. And the gags permanent.


The good - Very well detailed, shiny, looks as restrictive as it is
The bad - perma-gag, looks like furniture instead of worn restraint

Function

Going over it, its nto got much new to say for an RF restraint. The usual RF plugins for those little fun moments, leashing, RLV menu, and option to turn off style change.. An RLV relay and full RLV folder access as well.

You can get items out of it, Leash holders to be exact as normal. Post and one for each hand, and a help NC. Its exposable, blockable, has Verbose. Can be unbound to let you walk around freely with it hidden, always a handy thing and of course theres the ever important timelock.

Both restraints immobilize you, and the ultra brace gags you as well. No option to ungag sadly.. The ultra brace also is setup for alpha usage. Merely make a folder in yoru inventory called RF ultra-brace alpha, drop it in the RLV folder, and drop the alpha inside it.

The good - Simple menus, has everything they need in it.
The bad - Braces no ungag option (same as above)

Scores

Quality - Daughter - 7/10. Brace - 8/10
Function - 7/10
Price - 250 linden each - 9/10

RF Wooden Yoke

A new product from RF, released just tonight. Tad out of my area, not usually a yoke, or wood, person.

Quality

As you'd expect from RF, it looks good for what it is. A plank of wood, sawn in two with holes made in 3 locations that, when the wood clsoes together, lock your hands and head in place. Metal work added around the holes and around the outside of the wood to further strength it and help make sure that it holds the captive secure, all of this is of course highly detailed, right down to the many rivets.

Thats all I can really say. You can't adjust how it looks, so you have what I think is a red wood (I'm not good with wood types) with a silvery metal frame around it.

One thing though, it is possibly the first non-mesh product from RF that fits me right out of the box. However it DOES have clipping issues with certain AOs and your chin. A forced head pose might be handy in a future update. Pic below shows the issue.


Function

Starting from top left as always. You have the plugins menu. Inside you find the RF plugins and a leash, as well as RLV menu with full folder access, an always welcome addition. It also has a resizer, which is handy.

Moving onto the settings menu, you can get some items for leashing purposes. A leash holder for your left or right hand, a post, and a help NC. You can also adjust Verbose, whether the item can be blocked or not, update and reset it through this menu. You can also expose it if you really want to risk suddenly be locked up in it by the public, which can be fun at times.

It has a sub anim menu, with 39 included and the option to add mroe of your own, it has the ever welcome timelock, with two differant types. You can do the traditional timeloock and get free at end of timer, or timebound, which frees you form the restraint, but does not remove any sec owners or keyholders.

It has the RF Masterkey of course, and can (according to the NC) have 20 sec owners. As I have no intention of asking 20 people to line up for me to add due to the inherant risk, I won't be testing that.

You can of course walk around without it showing, and merely have to hit bind if you want to get locked up.

Scores

Quality - Its RF, so its well detailed. Not shiny, but its not like everythig can be latex - 8/10
Function - Does what a yoke needs ot, has some nice little extras - 8/10
Price - 250 linden. I can't complain about this - 9/10

RF Armbinder

Here we go, something from RF again.

Quality

It looks pretty good. Quite shiny, quite tight.. A devil to fit properly though. I think I spent more time resizing the prims to fit me than I've done tied up in it. I also had to use an alpha to stop my arms clipping no matter what size I made it.. How on earth did we manage before alphas?

It has an optional belly strap/harness, a very nice addition. Pins the arms to the body more securely, looks nice and snug and is always a nice piece to add to any bondage. It has a few differant appearaces. Red Velvet, denim, etc. Straps adjustabled seperatly for good measure.


Function

Has some of Katies plugins, such as Keep Away and Invisi-cage. has her ice keys as well (Sort of a self imposed tiomelock. Gives the person a temporary set of keys that melt after a preset amount of hours.) Theres the good old time, a built in relay and the typical RLV menu stuff, as well as a leash of course.

Theres an escape mini-game, and.. That seems to be all really. Theres teh other usual stuff, style change, lock, etc which really don't need me to go into detail about..

Scores

Quality - a nice look, pain to fit. Needs an alpha in the box. 7/10
Function - It does what an armbinder does, has soem nice plugins, etc - 7/10
Price -600 Linden.. Same as the RR one, which I am sorry to say is better value. - 5/10
Average - 6.5

Updates!

Sorry for the delay, RL has being rather hectic this past month and has made getting posts out rather difficult. So to start.. New Relea...