tkISO

 A new item, a collab between [H]arsh and the people over at Thinkkink tonight.

 To be exact - Darien Caldwell did the mesh, the animations come form Daisy Creations, the hair from Damona Kanik, and the coding done by Ilana Debevec and  Chloe1982 Constantine.

 I've being asked not to call it a drone suit, but an ISO

 Appearance


 When you first put it on, you'll be smooth, shiny, and coated in white latex. You have a choice of 32 built in colours on top of that, and its mod, so you are free to recolour it to your hearts content using the RGB system.

 On top of that, its in a series of parts, so you can recolour individual pieces, like the head, faceplate, hair, etc, or via mod even turn them invisible. You'll need another Alpha if you do that, but allows you to adjust it to fit a lot of other pieces of gear if you so wish.

 However, you then have the option to switch to a materials textured outfit, by hitting the Seamed option. Aside from the faceplate, this then appears to be a nice, tight catsuit with attached openfaced hood, and is perhaps one of the best examples of how much a difference a materials texture makes. Seriously, people who leave materials off are missing out when it comes to stuff like this.

 Its fitted mesh, which will generally stick to your shape, buts its far from a flawless system still, so the alpha will more than likely be needed.

 Unlike most outfits of this type, this ones heels aren't ballet, and while still tall, and built into the suit, seem far more reasonable for the kind of long term wear you'd be forced to do in such an outfit. Quite a refreshing change. If you want ballets, well you can hide the boots via Edit, and adjusting transparency.

 You can hide the faceplate via edit as well, if you find a face only alpha, you might be able to get it to look quite good, though I have a few issues with my headshape, its still worth a try.

Function

 You need to wear both the suit and the hud that comes with it if you want to speak, a precaution to prevent issues such as the particle effect objects make when speaking. It also does not seem to block IM by default, as it should be. You'll also have a HUD pop up when locked in, to simulate the faceplate. It makes a not bad photoframe.

 The first option is Style, which is where you cover the stuff mentioned above, such as switching between seamed and seamless modes. Following that is Locking. In here are three options. Lock does as it says, Unlock as well, and as for Public.. well, you'll be in danger unless you are very careful. You'll be locked out of the menu completely, and at the mercy of anyone nearby. There's also Privileged which only appears if/when you add someone to that system via the Operators menu, covered below. This also locks you out of the menu, but only allows people added to the suit to access it.

 Restrict is a big menu. There are four submenus within, each related to a specific part of you. Talk lets you adjust how clearly you speak, as well as adjust the IM restrictions. It also adjusts emotes, but not by themselves, so sadly if you want to garble your speaking, your emotes will be garbled as well. This needs a fix

 Move doesn't hobble, but adjusts things such as TP, flying, sit, etc, and also has another submenu, Freeze. In here you can set a distance, and whether they need to be within a certain range, or far enough away. You get a 30 second window to fulfill the requirements, with gradually more and more restrictions, the last two of which are IM block and being unable to move.

 See adjusts things such as names, the map, etc, with a submenu for View which has a selection of windlight options that the captive will have to suffer through. Most are quite jarring, and make somethings harder to see, as you might expect. There doesn't appear to be a clear option.

 Lastly we have Touch which has three different menus inside. As you might expect, it has options for stopping far touch, touch self, etc if you choose to do so, as well as allowing or preventing you from adding clothes and attachments, and inventory related restrictions. When you activate a touch restriction, the gloves change into snug little mitts.

 As the wearer, your next menu is Timer, the classic, ever nice option. You can choose to add or remove via a couple of buttons at the bottom, anywhere from 5 minutes to.. 28 days. It has a second menu that allows you turn the timer on/off or pause it, as well as letting you swap between RL and SL time, and a restart option. Timer for 28 days.. 27 days and 23 hours later, your captor accidentally hits restart.. I'll leave your reaction up to your own imagination.

 The final menu is Operators, mentioned above. This is where you can add or removed "privileged" people who can access the suit at any time, locked or not. There's also a Banned list, which stops them ever access it, even when on public, an extremely handy option as far as I am concerned, and one more restraints should use.

 As another user, should the person be on public, you get two options when you first try to access it. Take over and Walk away. Both are self explanatory. You also have a Relinquish option in the locking menu, that leaves them stuck on public, but you no longer control them.

 Once inside, you have access to the first four menus covered above, as well as two new ones, Punish  and Rename. Punish lets you choose form three options, and torments the persons breasts, rear or "Da Monkey" as they call it. Its not a stretch to guess what area that is. They have some custom animations, of you clutching the afflicted area and rolling around, as well as some sound effects. Mostly zapping and muffled cries.

 Rename opens an input box that you type a name you want in, which will then appear as "ISO/<your text>". If a timer is running, you can only add to it, or Punish the wearer while its on public.

 As privileged, you can access at any time, as well as give more people access, ban people, change the lock type or relinquish it, freely adjust the timer, etc.

Other info

 I've being informed that updates are planned, for free of course. If it lacks something now, don't worry as it may get it added in an update soon.

My thoughts

 
I like it. That's pretty much a given. Hopefully the updates will make the hood more functional with the faceplate hidden, to make it even more customizable than it is already. The *big* issue is that emote blocking when you garble. Lets hope that gets fixed quickly. Otherwise my only real gripes are the hair, when set to black, is more grayish, but is mod so not a major issue, and the IM block during freeze.

It costs 1199 Linden

Pic 1- A selection of reds, showing off  various parts you can adjust, using Seamed

Pic 2 - As it is out of the box, white, with black hair. Seamless mode

Pic 3 - The hud, mitts, with hood hidden. Also Seamed (needs a different alpha to the included.) Sorry its a bit dark, the restrictions and all

Updates!

Sorry for the delay, RL has being rather hectic this past month and has made getting posts out rather difficult. So to start.. New Relea...