Showing posts with label MD. Show all posts
Showing posts with label MD. Show all posts

The many Plugins and locking systems of SL

Seeing as its Christmas, I don;t really have time to do a proper review, so just gonna write up what a lot of the plugins built intot teh gear do, in more depth than I do in the normal reviews.


Restrained Freedom

Aux Bound - This allows third party objects to control your restraints, primarily the phantom Mistress included with the secure cuffs. it lets it bind you as it sees fit, and I believe puts the restraints on expose for others to access. I am uncertain of timers.

Cager - Sets up a cage around the victim. Simple little thing, but be warned, you seem to be unable to de-cage yourself.

Cam Control - As you'd expect, it allows them to limit how far away yoru camera can go.

Cycle Bound - When turned on and bound, this will cycle through the positions built into the restraint on an adjustable timer. Fun for people like me who get bored of one pose if stuck in it too long.

Cycle Iso - This works like cycle bound, except it adjusts how youa re isolated (Gagged, blinded, deafened)

Future Lock - This is a handy little plugin. You choose the pose (random is there as well), how many hours later it should bind you, and then for how long it should keep you locked up. It has Timebound, which just unties you, and general timelock, that will clear all owners when done (Not visible for self bondage)

Invisi-cage - This limits you to an area specified in the menu, varying from 3 meters to 25. Should you walk out of this boundary, you'll be dragged back to the middle.

Mannequin Mode - This mode will freeze you when certain conditions are met. You can set it as Dependant or Secret. For Dependant, you will freeze if there is no one near by, for secret, you will freeze if people are too close. You can set the range from 5 meters all the way up to 90.

Catatonic - You will randomly freeze every so often.

Keep Away - Will forcibly push you away from any other person.

PA Plugin - Please see my multi-cuff review for info on this.

Bell Control - When turned on, you'll jingle a bit as you move.

The locking system for RF is fairly simple. One person takes the keys, they can then give the keys to someone else or leave them hanging again.. Or just hold onto them until rather a timelock is done or they feel like releasing you.

The Master Key is a prim key that is similar to a realkey. You can rez the key in the air next to the bound captive and anyone who touches it has access to your restraint. It also has a necklace key, which you wear and anyoen who touches it well.. You're asking for trouble.


KDC

I don't own much KDC gear, but what I do own seems to lack plugins of any sort, so onto the locking!

In the case of the Straitjacket, its simple. Nobody, Anybody, Group or Whitelist. Each one of these is self explaintory. When strapped up, theres 4 levels of strictness, each one been harder to use the mini-game to escape from.

Her more recent devices, such as the Ballgag I covered before are in theory good.. But this is not a review, so won't go into that.

Two types of locks.The first kind is the fingerprint scanner, included in the box with the gag for example, without an NC to explain it, so a general everyday user will attach it, touch it, and bind it to their own fingerprint, no one else will be able to use it. This allows a fingerprint lock to be applied ot the restraint (Touch it on your hud, then the restraint), and repeat the process to remove it. Only the person whos finger is bound to the lock can open it.

The other kind is a normal padlock. However it can only be used on one restraint at a time. The key however can be placed on a surface, and anyone who clicks it can access the locked restraint. Again good in theory..


Mesmerize Dungeon

MD have a few things worth explaining

Group Key - You can sync it with your current group, then hand out the key. This key can then be used if you are in the synced group.

Picklock - The picklock is the easiest way to escape the locks. You cannot picklock yourself when bound, and you can never picklock your collar either. You can assign one person to picklock your gear providing they have the lockpick tool. They just need to attach it (best to the hud) and click it. They'll get a mini-game of sorts. 6 options, eahc one has 6 numbers it cna scroll through. When all 6 are on the correct number, you turn it and it opens.

Theres a simple albeit slow process to this. Move one cylinder up one point, turn it, repeat and turn it again, and keep doing this till it says something moved. That means this one is correct, so move onto the next and repeat. This time it'll say two things moved when you hit the right number. The tumblers can all fall however, making you restraint, BUT the numbers do not reset, so it would sitll be the same ones as before.

Signature - Not really unique to MD, but thougth I'd mention it. It adds a title above the head of the restrained person, can be adjusted in colour and text, and be hidden or made visible.

The locking for this is very simple. The Primary owner (set via owners) has access all the timer. The Sec owners can overule anyone bar the primary, and everyone else just needs to hit the restraint when it is exposed and/or unlocked and choose to go in.


Thats all for this set, more plugins will be posted about in future.

MD Rubber Mittens

An MD product tonight, the third and last pair of mittens I own.

Quality

I'm a little biased here, as I am not fond of inflatable bondage gear, but still, these do look pretty good for what they are. They turn your hands into useless round orbs, with the nozzle ofr the pump sticking out the end and a snug cuff around the wrist to keep them on. They are also, as they should be, shiny.


They can be recoloured via a plugin, carrying 10 colours. The cuff, the cuff strap and the mitten itself can all be recoloiured seperatly. As its MD, its fairly high quality, showing off the stitches in the cuffs amounst other little details.

Function

The first option you'll notice (If you lock them, or are locking someone elses) Is the notouch option with an X next to it in the top left. Click it to turn trh X into a tick and it'll do as the name suggest and what mittens are supposed to do, stop you touching and using things with your hands. Following that is a timelock and a leash, both expected.

Under Plugins you'll find the meat of the mittens. Theres the owner system, one Primary, some secondary, who have access at all times. The picklock tool for when you need help to get out, due to been locked for too long, having the locker lose access, or because someoen was an ass and locked you and left. The color menu is in here as well, followed by give keys, always a handy plugin and the groupkey, allowing anyone in your active group to access the mittens.


Back in the main menu, you have the RLV menu which does the usual restrictions and gives folder access, Public, which is pretty much expose. When turned on, yuo can no longer access the restraint unless someone kindly turns it off and unlock.

Despite having a cuff at the wrist, it has no bondage poses built in.




Visit in world - http://slurl.com/secondlife/MD/128/180/1506

Scores

Quality - Nice enough, they look good for what they are - 7/10
Function - Sadly it just lacks here, especially compared to the cheaper yet more functioning mittens from SLiCK or the slightly more expensive ones from RF. - 6/10
Price - 350 linden. More than Slick, slightly less than RF, but supplies less than both as well. - 7/10
Average - 6.5

MD Head Harness

Mesmerize dungeon item today, and a nice one at that.

Quality

Its. a head harness. Nice tight straps wrapped around the head, one coming down from the top of your head to your nose, then splitting off to either side of your mouth. Just as it should be, it looks very nice. It has a lot of accesories for those that enjoy Ponyplay, with otions like blinkers, ears and hair (which makes a plume of hair come out of the top of the harness). It also has nose hooks, which I've never used, nor plan to, so no pics of those I'm afraid.

One of the nice little additions is that small round metal plate on the forehead. When locked, the person who lock you has their initials inscribed on it. It also allows for some pretty heavy colour customization, allowing you to recolour any of the harness sections seperatly, a total of ten differant areas, with ten colour options, with the exception of the hair, which has 56. I recoloured mine to red for the purposes of this blog, so people can see it more clearly than my usual black.



Function

The head harness carriespretty much the 3 primary types of restraint a head can have, Blindfold, earplugs and of course gag. As always, will start from the top left of the menu. We have mouselook, a self explaintory option. Accessories, which lets you add or remove the hair, ears, blinkers, nose hooks or the face strap.

Then theres Gag. It has quite a few built in. A bite mask, ball, bit, ring, spider, panel and pony ball (bit and ball combined). The bitemask and panel gags can be applied over any of the other gags without removing them, meaning you can have the ball stuffed in, then a tight panel pulled over it. WIth the bit/pony ball the ends of the rod do stick out of the sides, though I think that is intentional. You can also adjust how severely the person drools, from none at all, to heavy, which seems ot be an almost constant stream. You can also turn emotes off, though I highly suggest not doing this. Hard to have fun when you can't emote how you feel or react.

Next menu is blindfold. Simple apply/remove option. Those that want a faux option may wish to contact me as I have aquired a certain hud that stops the MD harness blinding you. Only should be used with owners consent of course.. Theres Ear muffs next, which apply two small muffs over your ears as you;d expect. You can block chat here, or chat and IM. I don't recomend the latter, but I suppose it is a required option for the market.

Next we have timelock, then a leash, and then the plugins menu. First is the Signature option. This is pretty much a titler and renamer. You can have it show above your head if you or your captor wish. It'll rename you when you are gagged, so you could be named say, Lisa, and have the gag come otu saying Carol. Renamers are fairlyc ommon, so not gonna go in depth yet, will save that for my plugins post later in the month. You can also change the colour of the titles text.

You have the owners option, The primary can access the harness at anytime, keys or not. Sec owners I believe may be able to do this as well. You then have picklock, which lets you or a friend with the picklock tool to try and break the locks open. Its a very easy albeit somewhat time consuming mini-game. Siz cylinders, each with a number from 1-6 chosen randomly. The number does not change when the cylinders fall or you try to turn it, so its simple trial and error.

Theres the colour menu in here, and the groupkey. The groupkey as far as I can tell lets you sync it with a specfic group. That group can then, if given a group key, access the harness at anytime via the key, which is best attached to the HUD. Allows for good group play in places such as prisons without having to have the key passed around all over the place.

Back in the main menu we have 3 more options. Unlock, Public (Expose. Turn on and you are locked out of the menus) and RLV. It has all the usual RLV options in a simple menu system, as well as a folders button that lets you into the captives RLV folders. Pretty handy.

MD in world - http://slurl.com/secondlife/MD/128/180/1506

Scores

Quality - I can't fault this much, it looks great. - 8/10
Function - Probably the best harness in SL as of this time - 10/10
Price - 650 linden.. Its reasonable I suppose - 7/10
Average - 8.5

The MD cuff review

Just a quick one. Someone pointed out a mistake in my review regarding the owner system of the cuffs. I had been locked out of this menu by a former Mistress sometime ago and had no idea it even existed anymore (we're talking a long time ago now).

Due to this, I have went back over my review and made soem changes, as wlel as increasing the score as it seems better value for money with this owner system I had accidently overlooked.

I apologise for the mistake! I'll try and make it up to any readers who moved away from buying it possibly due to my review.. Though I doubt theres any who did right enough.

Aria

MD Rubber Cuffs

The rubber cuff set from Mesmerize Dungeon. A well known store for latex lovers and bondage goods.


The quality is quite high, you can even see the stiching if you zoom in close enough. All in all they look very good. For those of us that hate having to buy multible copies of things to get more colours, this set is very nice. It has a built in recolour system that lets you edit the ring, the buckle, the border, the main strap, back strap and buckle strap. That allows for a fair bit of customization.



These cuffs have quite a lot of functionality. Plenty of positions for either the legs or arms, and also a fair few combined ones. They are fairly easy to get out of if you have a friend with some spare time. They have quite a few features such as exposing to public, which lets anyone touch them, No Touch, which stops you touching things when bound, the ever popular timelock and quite a bit more.

The owner system (previously missed due to a certain event, see news post) is pretty good. You can set a primary owner who can always access the cuffs, as well as some secondary owners. You can remove secondary, but not primary. To my knowledge you have to reset the cuffs (login withotu RLV, go into plugins and hit reset) to remove the primary owner, or you can possibly get them to remove themselves.

On the escaping. You have two ways. You can use the struggle plugin, or have a friend come over and use the picklock function. For those desperate, you can also log into a non-RLV viewer and use reset.

They are pretty simple to use in comparison to most. I can't speak as a binder, but I've never had anyone grumble when binding me with them about it been difficult.

All in all a very nice set of cuffs.


Vists them! - http://slurl.com/secondlife/MD/128/180/1506

Quality: Looks good, is quite customizable. - 7/10
Function: Lot of stuff built in, escapable for emergancies and fun positions - 9/10
Price: 900 linden.. In some cases reasonable, in some others not so much. 8/10
Average: 8

Aria

EDIT: Appraently these cuffs do have an owner system outside of just having somneone lock them. I'll need to invesitgate this. Possible updates coming to this review.

EDIT 2: Apparently there is this system, which I found after a fiar bit of work invlovling finding out my previous Mistress had locked me out of the menu a long time ago and is still counted as primary owner. Will need to fix this before I can continue.

EDIT 3: All sorted, review updated to reflect my mistake. Thanks Tess for pointing it out!

Updates!

Sorry for the delay, RL has being rather hectic this past month and has made getting posts out rather difficult. So to start.. New Relea...