The tube is meant to be in all caps. Anyway! New piece from [H]arsh, uses material viewer stuff as well to make the textures have more depth. Right now I have no idea if Firestorms latest (4.4.2) has materials or not, so I can't compare it with and without.. but regardless.
Appearance
So.. Its a glass box held up by four legs, with a metallic frame holding it all together. The large opening at the front happily lines up with your captives assets. I think you can tell the intent of this glass cage without much effort!
In terms of adjustment, you can retexture the metal, as well as adjust how bright it is and its colouring. The glass can also be recoloured, have its shine and glow settings changed, and its transparency. You can set this last one to 0 to leave the captive unable to look out, with only the hole for light.
It also has six poses, all of which can be adjusted, position wise, separately via the options menu, covered below.
Function
So lets begin.. When you first access it with no one in, you'll have three menus. Scan, which will look for relays to nab people with. Door, that opens the back pane for people to walk into it, and options. Inside options you can set up an auto trap, which will scan (within the range you set) and nab anyone it can.
There's also Release time, that's the initial timer, you can adjust it after capturing as well. Set to 0 for normal locking. The next option is scan range, mentioned above.. Then appearance, covered above
Last two options are Update and access rights, letting you choose between the owner, group or public.
When someone is inside it, the first option is release... Then you have timer adjust. You can add up to 60 minutes at a time with it, or take away 20 at most. If you set it to 0, it will count as normal lock, and will stay locked till someone releases. The third allows you to remove clothing on all layers, little by little. The fourth option is a fully functioning RLV folder menu, always a nice touch.
Anims is next, covered above in the appearance section. The options menu allows you to adjust both avatar position, and where those all-important holes are, a very nice feature. Saves resizing the box for different size avis. Each pose has to be done individually, which can be a little annoying. The holes can be moved by a large amount at once, whereas the captive can only be done a tiny notch per press. Whats missing? the option to adjust appearance. Seems to only be doable while unlocked.
You can also set a secret word here, which is sort of a safeword. If someone enters the word on channel 33, it releases the captive. Anyone can say it. Its a nice failsafe. For those wondering, the device is copy/no mod/no trans. So throw them out all over! Though it says no mod, you can adjust the size axis as you need to.
Lastly above the front pane of glass is the victims name, while below is how long they have left till freedom.
My thoughts
Its a Dari product, done in conjunction with Mija Perfferle, so quality is expected, and it is received. Its design is nice, simple to adjust, has plenty of options, and allows for groping. Whats not to like?
The only issues I have is the pose adjustment, options to adjust by a larger amount per click would be nice, similar to how the holes have two options for smaller or larger adjustment. I also wish I could change the appearance of the box while a captive is within it.
Also some chains might be nice, forcing the captive against the glass, and naturally putting them in a more vulnerable pose for whomever is doing the teasing! That's not a major thing though.
All in all? I like it. Its copy as well, which helps.
Price is 499 linden.
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RF Mesh Kneeler
I'm not dead! Yet. Being a busy month and a half, and not that many releases to cover. I do have a couple of items I was sent that I need to do, sorry to the person who sent me them for not having them done yet.
Anyway! Lets get on with it.
Appearance
A kneeler, another strict restraint that works great when done right. This one appears to be done very much right. Its unrigged mesh, so easy to fit if you need to make adjustments. You climb into it, legs folded up, then the zip/laces are done up, sealing you in from the waist done. You can also apply a harness of straps over the top if you just want to make them feel completely helpless.
The style menu has the usual half ton of options that we expect from Katie. It also includes her style hud, to make life much easier and quicker. You can also adjust the closure type. Zip, laces and.. none. None almost makes it look like you may of being sewn into it, which is evil (and fun.) Oddly the hud started way off screen for me, but that's an easy fix.
Much like her armbinder, the textures seem to look much better than they did before, which is always good. The same ones as usual are available, with some extras for the soles. Lastly there is a crawl animation if you try to move. Going by it, the restraint is very strict!
Function
Lets get onto the meat of this thing then. The first menu is Style, which doesn't need covering, bar for the Use Alpha button. Turn this on, and if you have the folders setup right in RLV, it will auto attach/detach the alpha for you. Saves time, hassle, and helps if inventory blocked.
Leashing is next. You can get posts, handles, etc from here, adjust length, etc, as well as choose to leash it to the front of back of the restraint. (or both). Following this is the plugins menu, with the usual suspects from RF, including an RLV menu, a resizer, and of course the RF specific scripts like Catatonic and Mannequin.
If you have the keys, the timelock menu is next. The usual options in here, timelock and timebound, etc. Following that, in the Settings menu is the usual stuff, Verbose, update, etc, and the Crypto-lock which makes the restraint inescapable.. If the person can do the mini-game that is.
The keys menu is the same as always, and after that is Restraints. Like the armbinder, it has three settings. Tight, Tighter and Tightest. Tight and Tighter let you crawl around slowly, while Tightest immobilizes you. You can also add or remove the harness straps. The last button is lock, or unlock, depending.
Closing Thoughts
I quite like this, its one of those things you don't see very often, and coupled with a straitjacket or armbinder, it can look very effective at holding you (or your captive) securely. Have to admit to hoping this might mean there's a full out legbinder on the way as well though.
The good? Well its got plenty of customisation, looks good, and compliments the other RF mesh pieces quite well.
The bad? The crawling anim could use some work, the inbuilt resizer only allows straight scaling, not axis resizes.
Price is 350 linden, seems reasonable to me.
Anyway! Lets get on with it.
Appearance
A kneeler, another strict restraint that works great when done right. This one appears to be done very much right. Its unrigged mesh, so easy to fit if you need to make adjustments. You climb into it, legs folded up, then the zip/laces are done up, sealing you in from the waist done. You can also apply a harness of straps over the top if you just want to make them feel completely helpless.
The style menu has the usual half ton of options that we expect from Katie. It also includes her style hud, to make life much easier and quicker. You can also adjust the closure type. Zip, laces and.. none. None almost makes it look like you may of being sewn into it, which is evil (and fun.) Oddly the hud started way off screen for me, but that's an easy fix.
Much like her armbinder, the textures seem to look much better than they did before, which is always good. The same ones as usual are available, with some extras for the soles. Lastly there is a crawl animation if you try to move. Going by it, the restraint is very strict!
Function
Lets get onto the meat of this thing then. The first menu is Style, which doesn't need covering, bar for the Use Alpha button. Turn this on, and if you have the folders setup right in RLV, it will auto attach/detach the alpha for you. Saves time, hassle, and helps if inventory blocked.
Leashing is next. You can get posts, handles, etc from here, adjust length, etc, as well as choose to leash it to the front of back of the restraint. (or both). Following this is the plugins menu, with the usual suspects from RF, including an RLV menu, a resizer, and of course the RF specific scripts like Catatonic and Mannequin.
If you have the keys, the timelock menu is next. The usual options in here, timelock and timebound, etc. Following that, in the Settings menu is the usual stuff, Verbose, update, etc, and the Crypto-lock which makes the restraint inescapable.. If the person can do the mini-game that is.
The keys menu is the same as always, and after that is Restraints. Like the armbinder, it has three settings. Tight, Tighter and Tightest. Tight and Tighter let you crawl around slowly, while Tightest immobilizes you. You can also add or remove the harness straps. The last button is lock, or unlock, depending.
Closing Thoughts
I quite like this, its one of those things you don't see very often, and coupled with a straitjacket or armbinder, it can look very effective at holding you (or your captive) securely. Have to admit to hoping this might mean there's a full out legbinder on the way as well though.
The good? Well its got plenty of customisation, looks good, and compliments the other RF mesh pieces quite well.
The bad? The crawling anim could use some work, the inbuilt resizer only allows straight scaling, not axis resizes.
Price is 350 linden, seems reasonable to me.
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