Another form Sunshine tech tonight, a gag specifically for the upcoming holiday
Appearance
The gag itself is a ballgag on a rod, somewhat like a bit and ballgag together (sometimes called ponyball I think?). Attached and hanging from the ball is a basket full of easter eggs.
Appearance wise you can adjust the colours of the gag itself, split between the strap, the rod, the ball and the metal rings. The basket can be adjusted as well, as can the bow hanging from it. The eggs stay the same, but you can change how many are in it via The Egg Lock Menu.
All pieces have 9 colours, with some variants for the metal pieces (steel instead of white, etc), as well as the ability to custom colour it.
Via another menu, you can also adjust the shine, a nice little addition. You can adjust each of the six parts individually as well, for different effects.
Function
First up, if you lock yourself, you're stuck till it unlocks, rather by someone else or via a timelock or Egg lock (more on this one later)
In the first menu, we have the gag strictness, varying from None to Tight, each one of course garbling you more than the last. Following this is 'Egg Lock'. This is the gags primary purpose. In here you can adjust how many eggs you have to give away for the gag to unlock. Changing the target also changes the amount of visible eggs in the basket, as mentioned above. It has a maximum of eleven.
Next menu is timelock, this is fairly standard, but can be set to wearer only for added safety. After this is Colour, and the Options submenu for shine adjustment. Next up is About, in which you can get the store LM, marketplace link and instructions for use. Lastly there's lock and cancel. Lock is self explanatory, and cancel closes the menu so someone else can access it.
Scores
Appearance - 7/10
Function - 7/10
Price - 149 linden
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Sensations - Couch
Finally got around to doing some sensations pieces. First up is this couch, next up will be another store, then back to Sensations for another piece. Naturally this will take me a week to 2 weeks to do with the way things are right now
Some important info
There are 3 separate couches here. G rated, Adult and Tentacle. Each one gets progressively more expensive, but naturally contains more in it. The prices are at the bottom.
I am reviewing the tentacle one here.
Appearance
This could take awhile. First up we'll go over looks.. The Look menu allows you to adjust the textures of the couch, its cushions and its.. tentacles. More on those later. For the cushions and couch itself, you have Leather, latex and satin textures. 10 latex, 17 leather and 5 satin to be exact. Tentacle colour wise, there's 11 options.
Now onto poses. Right away there are 5 menus, each with submenus of their own, packed full of poses. To be exact there are 43 D/S poses, 38 sex, 36 tentacle, 40 romance variants, and 39 relax poses, for a grand total of of 196 poses. Romance work a little differently, with you combining various cuddles and kisses as far as I can tell.
The Tentacles.. aren't purely the way you may think. Some of them are used purely for bondage without the typical tentacle usage in SL, or in media in general for that matter. For those that think this means they don't have their typical usage, relax, they do.. In spades.
You also get the option to rez a dance pole, which has 4 different sets in it.
Function
Lets see.. Shes packed a ton in here. Normally I do top left to bottom right, but for some reason the menus move around as you go back and forth, so doing a slightly different format than usual for this one. Feedback would be appreciated on this layout
Help menu
First one, small and simple. You get a help nc, web help button and an FAQ, as well as a sensations HUD.
Settings
In here we have reset, easy to guess its usage. Touchable allows you to adjust menu access, updates another simple one I really should not need to explain. There's a Sensations toggle, for those using the sensations kit.
You can adjust the pose balls up and down with the next two options, as well as turn on/off lockmesiter chains with the following one. There's a timer here for making the poseballs vanish which is handy, an an announce button to display info on the current pose. Next is public, which lets anyone access the settings menu, and the last is a toggle for adjusting poseballs.
None
This puts away all your currently rezzed equipment, such as the dancer pole, tentacles and poseballs. Handy to use this after play to keep prim counts down I'd say.
RLV
Has three options. Capture, which force sits someone, but you need ot have loaded a pose first for it to work. Next is RLVs toggle, which will trigger peoples Relays. The last option adjusts RLV menu access. Off means no access, half allows those without an active relay to go in, and on allows full access at all times.
Look
The appearance menu. You'll find the buttons explained more indepth in appearance here
Options
Public Use is the first option here, toggles allowing everyone or just owners into the Look and Options menus, similar to the one in settings and to some extent RLV. The next option toggles sounds on and off while the third adjusts whether Say commands are shown (object text in local)
The next two adjust what the tentacles do, or more accurately where they do it. Will leave htis open to your imaginations. Last option lets you adjust the tentacles heights, for more accurate posing.
The pose menus
The last 5 menus all rez poseballs, and possibly tentacles, dancer poles, etc depending on what you choose. See Appearance for more info on these. There's also Rotate, which appears when some poseballs are rezzed.
My thoughts
I like this couch, and from speaking with Earalia, the intent was purely for RP, which is great. It has a few issues, such as my relay being triggered every time a pose is changed (I keep my relay on Ask), which makes me think its designed for relays on Auto somehow. I also had issues with the tentacles sometimes disappearing during their animations then popping back in a second later.
I'd also like shiny/latex textures for the tentacles, but that's just for RP sake. Plus I like shiny.
Lastly - its trans/mod/no copy
Scores
Appearance - Plenty of textures to fit most settings, tons of poses (depending on version) and plenty built in.. Just a couple of hitches here and there - 9/10
Function - Bar the odd menus jumping around issue, I have no complaints here - 9/10
Price - PG = 1625 linden, Adult = 2777 and Tentacle = 4925
Some important info
There are 3 separate couches here. G rated, Adult and Tentacle. Each one gets progressively more expensive, but naturally contains more in it. The prices are at the bottom.
I am reviewing the tentacle one here.
Appearance
This could take awhile. First up we'll go over looks.. The Look menu allows you to adjust the textures of the couch, its cushions and its.. tentacles. More on those later. For the cushions and couch itself, you have Leather, latex and satin textures. 10 latex, 17 leather and 5 satin to be exact. Tentacle colour wise, there's 11 options.
Now onto poses. Right away there are 5 menus, each with submenus of their own, packed full of poses. To be exact there are 43 D/S poses, 38 sex, 36 tentacle, 40 romance variants, and 39 relax poses, for a grand total of of 196 poses. Romance work a little differently, with you combining various cuddles and kisses as far as I can tell.
The Tentacles.. aren't purely the way you may think. Some of them are used purely for bondage without the typical tentacle usage in SL, or in media in general for that matter. For those that think this means they don't have their typical usage, relax, they do.. In spades.
You also get the option to rez a dance pole, which has 4 different sets in it.
Function
Lets see.. Shes packed a ton in here. Normally I do top left to bottom right, but for some reason the menus move around as you go back and forth, so doing a slightly different format than usual for this one. Feedback would be appreciated on this layout
Help menu
First one, small and simple. You get a help nc, web help button and an FAQ, as well as a sensations HUD.
Settings
In here we have reset, easy to guess its usage. Touchable allows you to adjust menu access, updates another simple one I really should not need to explain. There's a Sensations toggle, for those using the sensations kit.
You can adjust the pose balls up and down with the next two options, as well as turn on/off lockmesiter chains with the following one. There's a timer here for making the poseballs vanish which is handy, an an announce button to display info on the current pose. Next is public, which lets anyone access the settings menu, and the last is a toggle for adjusting poseballs.
None
This puts away all your currently rezzed equipment, such as the dancer pole, tentacles and poseballs. Handy to use this after play to keep prim counts down I'd say.
RLV
Has three options. Capture, which force sits someone, but you need ot have loaded a pose first for it to work. Next is RLVs toggle, which will trigger peoples Relays. The last option adjusts RLV menu access. Off means no access, half allows those without an active relay to go in, and on allows full access at all times.
Look
The appearance menu. You'll find the buttons explained more indepth in appearance here
Options
Public Use is the first option here, toggles allowing everyone or just owners into the Look and Options menus, similar to the one in settings and to some extent RLV. The next option toggles sounds on and off while the third adjusts whether Say commands are shown (object text in local)
The next two adjust what the tentacles do, or more accurately where they do it. Will leave htis open to your imaginations. Last option lets you adjust the tentacles heights, for more accurate posing.
The pose menus
The last 5 menus all rez poseballs, and possibly tentacles, dancer poles, etc depending on what you choose. See Appearance for more info on these. There's also Rotate, which appears when some poseballs are rezzed.
My thoughts
I like this couch, and from speaking with Earalia, the intent was purely for RP, which is great. It has a few issues, such as my relay being triggered every time a pose is changed (I keep my relay on Ask), which makes me think its designed for relays on Auto somehow. I also had issues with the tentacles sometimes disappearing during their animations then popping back in a second later.
I'd also like shiny/latex textures for the tentacles, but that's just for RP sake. Plus I like shiny.
Lastly - its trans/mod/no copy
Scores
Appearance - Plenty of textures to fit most settings, tons of poses (depending on version) and plenty built in.. Just a couple of hitches here and there - 9/10
Function - Bar the odd menus jumping around issue, I have no complaints here - 9/10
Price - PG = 1625 linden, Adult = 2777 and Tentacle = 4925
Amelie Barbour - Spider kit
Amelie Barbour released this quite a long time ago, but it fairly recently got updated to mesh, and latex, and the like. So here we go.
Appearance
Lets see.. You have quite a few options for looks here. The spider kit itself is 4 spider legs that you can optionally wear out of your back, and can be used as leash points. The captives however.. They can get cocooned in anything from black latex, to normal web, to bandages, to pink latex. There's quite a few options here.
Depending which option you choose, you'll end up with a full body and open face hooded captive. You can see quite quickly that the webbing or bandages are very thick.
Mostly its good. The gag and blindfold look a bit odd though, being very thick, and appearing almost like a medieval nights helmet once on. Similarly the jacket option is very bulky.
When you lift someone up without binding them firs,t they end up spread-eagled behind you, suspended between the four arms. You cannot however pick someone up if they are sacked, or have the leggings option on.
The bad? There's no way to remove the hood unfortunately, so people who like their captives cocooned to the neck, with their heads free are out of luck. Also the bandages setting can look like its just grey, unrezzed, if you aren't cammed in pretty close. Lastly the whole being unable to lift a fully cocoon captive is a pest.
Function
Its fairly simple to use. You wear the core, Scan for a victim, offer them a captive kit which they put on.. then you can secure them. There is also an In Spades option, which puts them in a full cocoon, blinded and gagged for good measure.
Once secured, you get a list of options. Gag, Sack, Blind, Jacket and Leggings all turn on or off the appropriate bondage. I will say this - it was VERY responsive when I was testing, far more so than expected.
The other options are Don't Free, Free, Lift/Drop (using the spider arms for best results) and Appearance. In Appearance you can adjust the material of the cocoon, mentioned above. Once freed, you can choose to resecure them at will.
Back at the original menu, you can adjust what webbing you'll be using, and it remembers your last ten victims
My thoughts
My take on this is - great for the most part. I love the idea behind it, and the latex added in adds a ton of RP potential. How fast it responds is amazing, to say the least, and it has a good variety of options.
But it has issues. First and foremost being the hooded bit. I get wanting to have their head wrapped, but a lot of people I know and have played with like to keep their captives heads relatively free. Similarly I;d like to lift up a fully cocoon victim, instead of freeing their limbs then lifting them up.
My only other major issue is the gag and blindfolds bulk seems a little extreme. An option for a more skintight one would be nice.. but that's fluff and a personal taste thing, unlike the other issues.
Scores
Appearance - 6/10
Function - 9/10
Price - 895 linden
Appearance
Lets see.. You have quite a few options for looks here. The spider kit itself is 4 spider legs that you can optionally wear out of your back, and can be used as leash points. The captives however.. They can get cocooned in anything from black latex, to normal web, to bandages, to pink latex. There's quite a few options here.
Depending which option you choose, you'll end up with a full body and open face hooded captive. You can see quite quickly that the webbing or bandages are very thick.
Mostly its good. The gag and blindfold look a bit odd though, being very thick, and appearing almost like a medieval nights helmet once on. Similarly the jacket option is very bulky.
When you lift someone up without binding them firs,t they end up spread-eagled behind you, suspended between the four arms. You cannot however pick someone up if they are sacked, or have the leggings option on.
The bad? There's no way to remove the hood unfortunately, so people who like their captives cocooned to the neck, with their heads free are out of luck. Also the bandages setting can look like its just grey, unrezzed, if you aren't cammed in pretty close. Lastly the whole being unable to lift a fully cocoon captive is a pest.
Function
Its fairly simple to use. You wear the core, Scan for a victim, offer them a captive kit which they put on.. then you can secure them. There is also an In Spades option, which puts them in a full cocoon, blinded and gagged for good measure.
Once secured, you get a list of options. Gag, Sack, Blind, Jacket and Leggings all turn on or off the appropriate bondage. I will say this - it was VERY responsive when I was testing, far more so than expected.
The other options are Don't Free, Free, Lift/Drop (using the spider arms for best results) and Appearance. In Appearance you can adjust the material of the cocoon, mentioned above. Once freed, you can choose to resecure them at will.
Back at the original menu, you can adjust what webbing you'll be using, and it remembers your last ten victims
My thoughts
My take on this is - great for the most part. I love the idea behind it, and the latex added in adds a ton of RP potential. How fast it responds is amazing, to say the least, and it has a good variety of options.
But it has issues. First and foremost being the hooded bit. I get wanting to have their head wrapped, but a lot of people I know and have played with like to keep their captives heads relatively free. Similarly I;d like to lift up a fully cocoon victim, instead of freeing their limbs then lifting them up.
My only other major issue is the gag and blindfolds bulk seems a little extreme. An option for a more skintight one would be nice.. but that's fluff and a personal taste thing, unlike the other issues.
Scores
Appearance - 6/10
Function - 9/10
Price - 895 linden
Simple note on updates
Sometimes after I review gear, it gets updated.
So far I have being very lazy and not updated ANY of my reviews to reflect the updates. Nor to switch the old ones up to my newer format.
Tonight, I'll change that and start updating some of the older reviews to reflect the newer versions that I have recieved. Which one I choose to do will be random, so it could be one from a month ago, or one from a year ago.
If there is any review in particular people want to see updated, sent me a message (here, DA or in world) and I'll look into it.
Enjoy!
(also new review coming tonight as well, maybe.)
So far I have being very lazy and not updated ANY of my reviews to reflect the updates. Nor to switch the old ones up to my newer format.
Tonight, I'll change that and start updating some of the older reviews to reflect the newer versions that I have recieved. Which one I choose to do will be random, so it could be one from a month ago, or one from a year ago.
If there is any review in particular people want to see updated, sent me a message (here, DA or in world) and I'll look into it.
Enjoy!
(also new review coming tonight as well, maybe.)
Marines Goodies - Mouse Wheel
From marines *other* store, we have a very House of Gord like piece
Appearance
Its mesh, so its got a low prim count, 7 to be exact (yes, I do prim counts on furniture now), but that doesn't stop it being very detailed. The wheel has 3 speeds, plus an idle pose. There's 5 walks included. Normal, chained, hobbled, tight (hop) and Pony. Each one has its own anims for each level of speed as well.
It also has 10 built in colours, with custom options as well.
The Distance Counter is also there, which shows some simple information, more on it below. Similarly there is the zapper. When worn and turned on, cables go to some VERY sensitive areas of the sub, clamped in place naturally. If the sub goes too slow, it mouthy, or the Domme is just feeling evil, they can send a nasty zap through the sub, with anims of course.
There's also 3 full perm lights included in the box, which can be placed near a wheel to be powered by it, more below.
Also to show the smoothness of the animation.. here -Vid
Function
So, to start.. There's some interesting bits.
The menus themselves are simple. The config menu lets you adjust how the person walks (or hops), the Sound menu button turns noises off and on. Maintenance is owner only, and lets you adjust owner, up date (via new version), and reset.
Hitch is force sit, unhitch is unsit, and color is as expected.
The Distance counter has its own menus, and is in someways the most important. Init you can set Goals, be it time, distance or both. It naturally records how far you have travelled, and for how long, and displays it for all to see.
Using the Goals menu, you can set a timer, a distance they must travel, or both, so that they may rest.
The Zapper is cruel. Using it you can give the captive a light or heavy shock.. or set it up so that if they go too slow, they get zapped every time. This one needs to be worn, and the menu is an invisi prim in your stomach. You may need to edit it out a bit for your captor to click it if you have another touch attachment on.
There are also the lights, which are fun and full of RP potential. When you rez one, the wheel nearest it powers it. The faster the wheel goes, the brighter the light is. Clicking the light turns it on or off.
My thoughts
I love the idea behind this thing, and being a Gord fan it appeals even more. It also has HUGE RP potential, with the lights alone..
Saying that we had quite a few anim bugs, with the initial sitting sometimes making our arms go into weird positions, or if we edit while in it, our arm getting stuck up above our head. Nothing major though.
Thanks to Immy (Black rubber doll), Arina (Running in ballet heels with harness gag, and Sarah (Pony) for helping out!
And if its not obvious by the pics, its copy/mod, so you can have an army of poor subs running along powering your house/dungeon/hidden base of evilness
Scores
Appearance - Simple, but lots of little details to make it great - 9/10
Function - Is great, the lights alone, lots of little extras like the lights make it even better - 9/10
Price - 400 Linden
Appearance
Its mesh, so its got a low prim count, 7 to be exact (yes, I do prim counts on furniture now), but that doesn't stop it being very detailed. The wheel has 3 speeds, plus an idle pose. There's 5 walks included. Normal, chained, hobbled, tight (hop) and Pony. Each one has its own anims for each level of speed as well.
It also has 10 built in colours, with custom options as well.
The Distance Counter is also there, which shows some simple information, more on it below. Similarly there is the zapper. When worn and turned on, cables go to some VERY sensitive areas of the sub, clamped in place naturally. If the sub goes too slow, it mouthy, or the Domme is just feeling evil, they can send a nasty zap through the sub, with anims of course.
There's also 3 full perm lights included in the box, which can be placed near a wheel to be powered by it, more below.
Also to show the smoothness of the animation.. here -Vid
Function
So, to start.. There's some interesting bits.
The menus themselves are simple. The config menu lets you adjust how the person walks (or hops), the Sound menu button turns noises off and on. Maintenance is owner only, and lets you adjust owner, up date (via new version), and reset.
Hitch is force sit, unhitch is unsit, and color is as expected.
The Distance counter has its own menus, and is in someways the most important. Init you can set Goals, be it time, distance or both. It naturally records how far you have travelled, and for how long, and displays it for all to see.
Using the Goals menu, you can set a timer, a distance they must travel, or both, so that they may rest.
The Zapper is cruel. Using it you can give the captive a light or heavy shock.. or set it up so that if they go too slow, they get zapped every time. This one needs to be worn, and the menu is an invisi prim in your stomach. You may need to edit it out a bit for your captor to click it if you have another touch attachment on.
There are also the lights, which are fun and full of RP potential. When you rez one, the wheel nearest it powers it. The faster the wheel goes, the brighter the light is. Clicking the light turns it on or off.
My thoughts
I love the idea behind this thing, and being a Gord fan it appeals even more. It also has HUGE RP potential, with the lights alone..
Saying that we had quite a few anim bugs, with the initial sitting sometimes making our arms go into weird positions, or if we edit while in it, our arm getting stuck up above our head. Nothing major though.
Thanks to Immy (Black rubber doll), Arina (Running in ballet heels with harness gag, and Sarah (Pony) for helping out!
And if its not obvious by the pics, its copy/mod, so you can have an army of poor subs running along powering your house/dungeon/hidden base of evilness
Scores
Appearance - Simple, but lots of little details to make it great - 9/10
Function - Is great, the lights alone, lots of little extras like the lights make it even better - 9/10
Price - 400 Linden
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